1. All characters shall be officially kept and maintained by the DM (Thad). Players may keep and maintain their own copies, and will make decisions about character advancement.
2. Those who are available to play on the date and time of the game, will be added to the game on a first come, first serve basis. It is the DM’s prerogative to limit the number of players in each particular game.
3. Players may choose to use new characters in a game, as long as the player and DM have coordinated the creation of the character and its fit into the campaign setting ahead of time. All new characters will begin as “first level” characters (see character creation rules above).
4. Characters may be officially retired by their players at any time, leaving them entirely in the hands of the DM as an NPC.
5. Players may have as many active characters in the campaign as they wish. Characters will be ranked according to three tiers:
Primary Characters: Each Player may have only one primary character. Primary characters will be entirely under the control of the player, and the GM (Thad) will attempt to avoid entangling that character (to the best of his ability) when that player is not playing. All decisions regarding this character are up to the player, and any emergency decisions the GM makes during the players absence are subject to veto/modification by the player.
Secondary Characters: Each player may have up to two secondary characters. Secondary characters are able to be played by the GM when the player is not available, but the player has reasonable veto/modification power over such choices.
Tertiary Characters: A player may have as many tertiary characters as the feel the desire to create/play. Tertiary characters are open game to be played by the GM or any other player who wishes to play a different character / doesn’t otherwise have an available character.
Characters may be freely switched between these three tiers whenever a player wishes (unless they have been claimed as primary or secondary by another player of course). Simply inform the GM.
6. The DM retains the prerogative to update and modify characters for activities and actions that occur “off stage” (though such modifications will happen with the cooperation and input of the players of those characters where possible).
7. Players are encouraged to contribute ideas and discussion regarding the “off stage” activities of their characters. Such contributions increase the likelihood of off-stage character advancement, and contribute to the development of the campaign.
8. These rules are subject to change at the DM’s prerogative (though I will try to make sure everyone is aware!)